Contents:
This
game home page
About
this game (international)
How
to make and play (with links)
Beryl's
games
Others'
games
Beryl
home page
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January 17th - 29th
2000. I'm artist-in-residence for the exhibition
Game Show at Bellevue
Art Museum,
Seattle, with a public workspace in the gallery.
I'm making new games and working
with people to help produce
theirs.
My games
include:
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Cooties.
Images include a head louse, a flea, a
body louse and a virus. Messages inside
include: "What doesn't destroy us, makes
us strong (we bugs, that is)", "Do you
have communicable culture?", "I have the
germ of an idea".
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Only in
North America are these games called
'cootie catchers' ('cooties' are head lice
or any other invisible infectiousness
which children love to hate). Why? Are
Americans obsessed by hygiene? Head lice
are still going strong everywhere, having
grown resistant to insecticides. I have to
admire their resistance to persecution and
their ability, like cootie catchers, to
spread internationally.
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Left
Brain/Right Brain. A future-predicting
game including fortunes: "Your future will
be ... , "... indescribable", "...
two-dimensional", "... gorgeously-coloured
but wobbly".
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Art using
computers got me thinking of logic vs.
creativity, right brain vs. left brain.
The left brain, for example, dominates
language and number skills, and
right-brain controls 3-D form perception,
and imagination.
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MASH
(Mansion, Apartment, Shack, House). A
Seattle lifestyle-predicting game where
all the real estate is $599,000, apart
from the mansion which is $5,999,000.
Inside, there are colours of vehicle to
choose, all of which are
4-wheel-drives.
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A museum
visitor told me of a popular high-school
girls' game M.A.S.H., where future
housing, boyfriends, cars etc. are
foretold. This fitted in nicely with
current Seattle issues of high housing
prices, and traffic jams of huge
4-wheel-drive vehicles.
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Moscow
Banff,
Sunderland, and Norway.
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